this post was submitted on 07 Oct 2024
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[–] CubitOom@infosec.pub 43 points 2 weeks ago (1 children)

I can't wait for a new always online game featuring John Halo with kernel level anticheat which won't work on Linux.

[–] Barzaria@lemmy.dbzer0.com 16 points 2 weeks ago (2 children)

Halo infinite uses non kernel level anti cheat if that means anything.

[–] vikingtons@lemmy.world 7 points 2 weeks ago (1 children)

yeah chances are they'll stick with EAC and continue to be friendly towards the steam deck (and indirectly towards desktop Linux as a whole)

[–] Cyberspark@sh.itjust.works 3 points 2 weeks ago (1 children)

EAC is a Kernel-level anti cheat

[–] vikingtons@lemmy.world 3 points 2 weeks ago (1 children)

okay cool but it works with a usermode module in Linux for now, and will probably continue to do so.

[–] Cyberspark@sh.itjust.works 3 points 2 weeks ago (1 children)
[–] vikingtons@lemmy.world 2 points 1 week ago

no you're cool

[–] CubitOom@infosec.pub 4 points 2 weeks ago

Its a start.

[–] joelfromaus@aussie.zone 32 points 2 weeks ago

They’re rebranding to Halo Studios and switching from an in-house engine to Unreal Engine for all future games.

[–] tacosanonymous@lemm.ee 22 points 2 weeks ago (1 children)

Unless they are moving away from live service, idgaf.

[–] FilthyShrooms@lemmy.world 5 points 2 weeks ago

Sadly, that's just the norm nowadays. I can hope they just release a $60 halo game like in the past, but that doesn't make Microsoft as much money.

I just hope for a not terrible live service at the bare minimum, but knowing Microsoft I doubt it

[–] Codilingus@sh.itjust.works 14 points 2 weeks ago

Will be interesting to see if 343 just sucks at making Halo games, or if their engine was holding them back. Or both I suppose.

I hope multiple Halo games confirmed means some singleplayer/coop story stand alone titles. Seperate and quatantined from the online live service multiplayer titles.

[–] tb_@lemmy.world 6 points 2 weeks ago

That's cool and all but I won't trust Microsoft with anything anymore. I've really liked Halo in the past, but I won't be buying anything they put out.

[–] SplashJackson@lemmy.ca 5 points 2 weeks ago (1 children)

I didn't know they was still around

[–] ryathal@sh.itjust.works 24 points 2 weeks ago (1 children)

343 is just a MS studio that they gave Halo to after Bungie made the good ones. Anyone important to making Halo what it was is long gone.

[–] MrScottyTay@sh.itjust.works 4 points 2 weeks ago (1 children)

Initially a lot of them stuck around for the formation of 343i though. Don't know if they've stuck it out since though

[–] The_Decryptor@aussie.zone 1 points 2 weeks ago

Well there was Joseph Staten, worked on CE/2/3/ODST, went with Bungie when they became independent, then rejoined MS and ended up being "Head of Creative" on Halo Infinite.