parpol

joined 1 year ago
[–] parpol@programming.dev 11 points 2 days ago (3 children)

How small can you make an LLM before it starts having issues with grammar and coherency? I would argue that the bare minimum still would be rather large, and in videogames we're already using vram for other resources. In a 3D game especially I imagine very little vram is left to utilize.

[–] parpol@programming.dev 11 points 2 days ago (5 children)

LLM-powered NPCs will quickly fall out of fashion as people realize they're literally just talking to chatGPT.

The either forced always-online requirement with privacy violating telemetry for server-side LLMs, or immensely high GPU memory requirements for local LLMs will also cripple their games.

[–] parpol@programming.dev 3 points 3 days ago

Never forget what they did to Bullfrog

[–] parpol@programming.dev 7 points 4 days ago (2 children)

Well, it is the second best option after burning google to the ground.

[–] parpol@programming.dev 4 points 4 days ago

I use LMMS with simple soundfonts instead of VSTis, and it sounds just as good as the garbage I made with FL Studio back when I pirated it and didn't have to care about publishing.

If you don't want to pay, LMMS is the best option in my opinion.

[–] parpol@programming.dev 4 points 4 days ago

Hey look, Tomar, it's you.

[–] parpol@programming.dev 26 points 1 week ago (1 children)

A raspberry pi.

Installed Pihole on it and now get almost no ads on all devices at home.

[–] parpol@programming.dev 2 points 1 week ago

It was true in the 90s too.

[–] parpol@programming.dev 9 points 1 week ago

You can patent the features that the code makes up.

Also, Nintendo has patented features existing in other games long before, and it hasn't stopped them. The current lawsuit against palworld contains patent claims for features they do not actually own, which is why they need 100 different lawsuits coming their way so they get a taste of their own medicine.

They have an easy time suing one or two entities, but 100 different ones will have a significant economic impact.

[–] parpol@programming.dev 100 points 1 week ago (6 children)

Patent the code and sue Nintendo when they release the game.

[–] parpol@programming.dev 29 points 1 week ago

Can't grow old if you die young.

[–] parpol@programming.dev 14 points 1 week ago

This is the result of them blocking invidious. They targeted large Datacenter nodes and check for the number of requests from those datacenters that aren't logged in, and block them until that number meets a certain threshold. This also causes people with VPNs to get this message. The solution is to connect to smaller self-hosted invidious instances or using proxies hosted on normal residential ips.

view more: next ›