Trump about to ascend to Golden Core with those insights
NoYouLogOff
I really liked Symphony of War: The Nephelim Saga. The story is mid as hell but the gameplay scratched an itch that I didn't know I had (this was before Unicorn Overlord). It's Fire Emblem but your units are squads that have fun class dynamics that are cool without being so complex it needs player scripting. A few of their character designs are kinda , but not uncommonly so.
The devs literally edited my save file after a big patch broke my save and sent it back to me, so I'm partial to them.
Fire Emblem heads rise up. Playing the Walmart demo of Sacred Stones as a child got me into the series, young me loved thief characters.
This is Missouri, so it's likely.
i hate the necron stronghold! i hate the necron stronghold!
Soulstorm Mod Developers
"we've got you surrounded! come lose 1 hour of progress on the map to our bullshit spawns!"
I also found "Power dynamics" as a response to like every comment after a certain point to be legitimately funny. If I remember a years old thread correctly LS did respond with some arguments early on but defaulted to it as the comment count got real high.
Wait, is that finished? Usually MD has END tags on final chapters.
They changed owners this year. While they still have a recent pro-Gaza (university protests) article, they seem pretty in the Dem's camp now.
You are safe to mine the cage. Atom smashing the filled (deconstructed) cage will probably work. You can link the (constructed) cage to a lever, and pull it to release the creature inside. You can use this and an airlock system to get gear to the vamp without exposing your dorfs, then have him mine his own way to the caverns or something if you want him to die in glorious vampirism-buffed combat. Just make sure he never gets a path back to your fort.
I had a lot of fun with the tools it gives you such as the beforementioned Skill Swapping. I did not play World, so I can't say what is evolution and what isn't, but the endgame monster (the big big big boss, not the final monster in the string of post-game releases) was a fun little spectacle. They don't do Rampages at all, which while I found them charming I thought them unnecessary and others disliked them. They drop the Japanese aesthetic, which is a little unfortunate, but the hub is good and continuous. The new maps are cool, lots of exploration potential.
Sheathing is your friend, you can sheathe after Sakura slashes and all kinds of stuff. You have counters, both while attacking and while sheathing. These counters build gauge if they land, so they're handy to learn. I hardly ever use the silkbind techniques other than Sakura Slash and later the kick that gives you Helm Splitter. The DLC is pretty far for you, but when you unlock skill swapping Longsword gets insane.
As far as general game flow, I started by focusing on exploration, getting to know the maps and routes to get spiribirds, fulfill optionals, and learn good movement skills. The maps have a certain flow to them that is fun to figure out. The buffs make the fight easier, and you won't run out of armor orbs if you keep those optionals going. Holding down the interact button summons your dog as a mount, which is very fast and combining the dog jump and leaping off its back, you can really get around without even needing bugs as much. Yes, you can drift the dog.
I live in in a deep red rural-suburban area, and I drive to people's houses for service. The sparse but common of Trump flags/signs are annoying (and they're always in the most annoying in-your-face spots with the hostile tone they have), but more disheartening is the amount of anti-abortion signs that are everywhere. It's on the ballet, and there are literally hundreds of signs everywhere saying to "Protect women and children" by voting against protections of reproductive healthcare. I've only seen one sign in favor, and that was in the city.
Not extremely relevant, but it's been on my mind lately.