Sounds good. With the abundance of potions, any composition is viable. I’m currently part of a monk co-op, two short stacks and me as the githyanki skill guy.
Baldur's Gate 3
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It would be pretty easy to do even with companions.
MC: Tempest Cleric 2/Land Druid 10 - Build for Lightning Damage with all the Reverberation Equipment
Shadowheart: Nature Cleric 12 - Heavy Armor Spirit Guardians Tank with Vine Whip, Warcaster, and Sentinel
Jahera: Spores Druid 6/Open Hand Monk 6 - Necrotic/Poison Tavern Brawler DPR
Halsin: Moon Druid 10/Monk or Fighter 2 - Wild Shape Fronliner
Halsin: Moon Druid 10/Monk or Fighter 2
Does action surge work in shift?!?
No, but it's super handy for setting up a control spell like Wall of Earth or Spike Growth, then Action Surge, Wildshape, and go to town.
The time I tried with Halsin that combo was good enough that I didn't even miss 6th lvl spells.
Ah okay, dang wildshape doesn't work with a lot of stuff. My 11 moon Druid took a 1 level dip in wizard so she could do things like haste and other utility. I'll agree that level 6 spells s no huge leap, but the heroes feast buff is nice.
Shadowheart has Hero's Feast covered in the comp above, so no worries there.
I actually missed the 6th lvl spell slot more than the spells as the upcast Conjure Elemental for the Myrmidons is really nice, but the MC build above has that covered.