this post was submitted on 21 Oct 2024
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Pushsqure has postet an articel with the ratio of game bought pysical or digital this year. The ratio goes up for digital games. I'm still buy most of my games pysical, but what do you prefer.

I like that i'm able to resell, rent games and i have a bigger market for discouts in pysical games. I guess the biggest advantage if digital games it's how easy it is to obtain them and you don't have to stand up switching games. Not surprised that the games sold on the Switch have a much higher ratio of pysical games, there is just not enough memory on the system.

US

  • PS5: 78% digital, 22% pysical
  • XBS: 91% digital, 9% pysical (no gamepass included)
  • NS: 53% digital, 47% pysical

EU

  • PS5: 68% digital, 32% pysical
  • XBS: 81% digital, 19% pysical
  • NS: 35% digital, 65% pysical
top 13 comments
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[–] XTL@sopuli.xyz 1 points 1 hour ago

Physical, or drm-free, which is DIY physical on your choice of media.

[–] ryven@lemmy.dbzer0.com 3 points 5 hours ago

Digital. The average lifespan of physical crap I'm failing to keep track of is way shorter than the expected support lifespan for PSN/NSO. I would love to be one of those people with beautiful displays of lovingly-collected merch, but I've accepted that I'm incapable of that level of organization. Digital keeps everything organized for me.

I'm mostly a PC gamer so I only have a Playstation for the exclusives. But everything I buy is physical.

The only game I bought digitally was GTA Episodes from Liberty City and that's because I didn't find it locally.

[–] SupDude@lemm.ee 4 points 7 hours ago

All digital. For the same reason I don’t buy CDs or DVDs either; plastic waste in my home.

[–] stardust@lemmy.ca 3 points 7 hours ago (1 children)

I'm a PC gamer this gen, but I've always stuck with physical for consoles. They'd drop faster to the price I was looking for than digital did thanks to stuff like used games and stores having more incentive to clear inventory space. By the time games hit the price I wanted on digital months would go by.

And I never really trusted backwards compatibility support for older titles, so I liked being able to sell them off if I decided I wanted the new remastered version with the higher fps and resolution. Less an issue this gen, but that was my thinking the past generations.

[–] tamlyn@lemmy.zip 2 points 7 hours ago* (last edited 7 hours ago) (1 children)

I know a person that always want to new fifa, so sold the old on to get the new. More or less the same principle with remasters i guess. With that in mind i understand why games like fifa, cod selll that well on ps

[–] stardust@lemmy.ca 1 points 5 hours ago (1 children)

Yeah roster updates make sports games dead if you like playing with up to date players. I moved on from sports games years ago because of that, and with all the predatory f2p monetization they have now on top of being full priced I won't be back.

[–] tamlyn@lemmy.zip 1 points 5 hours ago

I never played them. So i can't really relate

[–] pwnicholson@lemmy.world 4 points 8 hours ago (1 children)

Physical when possible. Little downside and some potential resale value down the line. Faster installs, even accounting for updates. Sometimes less space taken up on a device that should really have more than it does.

Until they start discounting digital over physical, why wouldn't you?

[–] Fermion@feddit.nl 1 points 7 hours ago (1 children)

Most of my digital purchases were because there were discounts on digital that were not offered for physical

I'm going to venture a guess that might be why nintendo swith has a substantially larger physical percentage than the other platforms. Both forms are always at price parity since nintendo doesn't do discounts.

I couldn't make out if these percentages are by count of copies, or by dollars. Every time I grab a "free" playstation plus title, does that count toward the digital sales figure? Maybe xbox and playstation are heavily padding their digital sales figures by including "purchases" for licenses included in their respective subscription services?

[–] tamlyn@lemmy.zip 1 points 6 hours ago

In the article, there is the metology about the counting. gamepass, and ps+ title weren't count. As well as digitial only release are not in the statistic. The eu one just count AA and AAA games.

[–] jordanlund@lemmy.world 3 points 8 hours ago

Physical whenever possible. Digital content has no value to me.

[–] Katana314@lemmy.world 0 points 4 hours ago

I went digital to the point I got an Xbox Series S instead of the X.

I recognize it's a right, but I've felt a moral weirdness about reselling physical games. It's mostly fine when hobby gamers sell to friends, but most commonly it was turned into a GameStop industry or a scalping/hoarding situation on eBay. It's generally nicer if everyone keeps their copies for future replays, and the publisher just lowers the price when the market is more saturated; especially if those sales save you more money than you would've spent on new discs.