this post was submitted on 14 Jan 2024
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[–] fidodo@lemmy.world 2 points 9 months ago (1 children)

Why not just make a version of the game that is stripped of IP, then "someone" anonymously releases a conversation mod that adds in the copyrighted content?

But it makes even more sense to just do your own copycat version and actually sell it and make money off it.

[–] TWeaK@lemm.ee 3 points 9 months ago (2 children)

A version of the game stripped of Portal IP would still need to be done using Nintendo's libraries, as the whole point of this project is that it worsk on the Nintendo 64.

You know what gets me? There are retro projects publishing for things like the Commodore 64 that don't see challenges like this.

It makes retro Nintendo hardware just that much more worthless in my view.

[–] fidodo@lemmy.world 3 points 9 months ago (1 children)

Nintendo would technically still be able to come after it, but at that point I doubt they'd care.

[–] TWeaK@lemm.ee 2 points 9 months ago (1 children)

Yeah what I don't understand is why Valve are defending Nintendo's IP here. They didn't send a cease and desist because it was Portal, they sent it because it uses Nintendo's libraries.

Makes me wonder if there was some kind of legal settlement after the whole Dolphin emulator on Steam thing.

[–] fidodo@lemmy.world 3 points 9 months ago

They're worried that by doing nothing they're implicitly endorsing the project and they don't want to give permission for their IP to infringe on Nintendo's.