this post was submitted on 21 Oct 2024
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[–] greenskye@lemm.ee 32 points 18 hours ago (18 children)

I was always so disappointed in the 90s to see 'realistic' looking graphics and then you play the game and realize it was just a point and click game

[–] bjoern_tantau@swg-empire.de 33 points 18 hours ago (16 children)

Everyone always praised Myst for its great graphics. I always thought it was cheating because it was pre-rendered.

[–] captain_aggravated@sh.itjust.works 16 points 15 hours ago (3 children)

Sure it was pre-rendered, but it was still impressive to see PCs do that at the time because of the sheer amount of storage it took. Myst basically required a CD-ROM drive because the game is basically made of pictures, PCM audio and video. There's an astonishing amount of video in that game from the early 90's. It was another symptom of CDs having an astonishing amount of capacity for their era. Myst couldn't exist on floppy disk.

It is pretty cool to see what they've recently done to Riven. They really brought it to life in Unreal Engine.

[–] TachyonTele@lemm.ee 5 points 9 hours ago (2 children)

What's even more impressive is Myst was made on a Mac using slides.

[–] grue@lemmy.world 3 points 1 hour ago

Oh shit, I forgot about that. Myst was the crowning achievement of HyperCard (which is still superior to PowerPoint, BTW).

Myst was published in what? 1993? Digital cameras were not common at the time. It was kind of cool just to see video of a person on a computer screen.

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