velox_vulnus

joined 1 year ago
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[–] velox_vulnus@lemmy.ml 3 points 1 hour ago

There's many such, but I've added one above - it's the new ZZZ song - honestly, it is so goofy, cringe, and unpleasant, but people like it...because well, you can figure that out.

[–] velox_vulnus@lemmy.ml 3 points 1 hour ago

Make a music out of it, I dare you. ~~And call it Plastic Love~~.

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submitted 1 hour ago* (last edited 1 hour ago) by velox_vulnus@lemmy.ml to c/chat@hexbear.net
 

They're not even pretending now, wtf. One of them outright claims to "burn" our wallets.

[–] velox_vulnus@lemmy.ml 1 points 12 hours ago

Say, if I were to use a fixed gravity, and ensure that the speed is slow enough, should I have to pad numbers? I am worried about precision inconsistencies in different browser.

[–] velox_vulnus@lemmy.ml 6 points 13 hours ago

Not if those are fake.

[–] velox_vulnus@lemmy.ml 19 points 14 hours ago

Holy crap, and I was wondering as to why a cringy manhwa chadguy/girlboss MC would pay the entire debt for a artist, and make them live in their house? This cringey troupe is so damn insulting to the serfs and peasants who have suffered under European feudalism.

[–] velox_vulnus@lemmy.ml 24 points 15 hours ago (5 children)
 
[–] velox_vulnus@lemmy.ml 5 points 18 hours ago (1 children)

You can disable any backend on SearXNG, Stract, 4get or some other self-hosted FOSS alternative. However, for Kagi, there's this feature called lenses, which probably works in the same way as Stract's Optics - not sure if it allows blocking of a particular search-engine service.

[–] velox_vulnus@lemmy.ml 27 points 19 hours ago (4 children)

SearXNG also supports Yandex as one of the many search-engine backend.

[feat] engine: implementation of yandex (web, images) #3733

[–] velox_vulnus@lemmy.ml 6 points 1 day ago (1 children)

I write them in English, because I can't write in my endangered native language. And even if I knew how to, Unicode just allotted a few block for my language recently, and it is yet to get a font - there is none available.

[–] velox_vulnus@lemmy.ml 1 points 1 day ago

The biggest problem for me is the unenthusiastic replies - sometimes, none, which is just a big turn-off.

[–] velox_vulnus@lemmy.ml 16 points 1 day ago (2 children)

Which one though? It could be anywhere from the elitist SoBo brainrot on Republic, or the unfiltered, rustic hate-speech in Sudarshan news.

Honestly though, I can't tolerate the stupid, fast-paced electro-flute-tabla fusion music from Aaj Tak that I come across occasionally on YT. We've got a TV but without a set-top box, so it has been collecting dust from the past eight years.

 

Man, fuck this guy. An Indian citizen endorsing an American prosecutor, who threw innocent people behind the bars. Keep defending Kamala, you shill. I should've known better that he had shown red flags (1, 2) before.

[1] - Slumdog Millionaire's theme song, "Jai Ho" was not made by him, but Sukhwinder Singh, a not-so-popular but prominent playback singer and producer, originally made for a Bollywood movie directed by RGV, - he stole the credit, and made no efforts to mention his name. In fact, the singer for the song WAS Sukhwinder Singh

[2] - A R Rahman provided a cold response to the mass molestation horror faced by his fans in Chennai.

[–] velox_vulnus@lemmy.ml 6 points 2 days ago

Unicode 16.0 was recently announced. What you could do is generate characters in those new range, mix them with a little bit of know or well-supported languages and fuck up the LLM.

 

Translations available here. This was originally a poem by a Bhakti reformer called Mirabai.

 

I've made a very simple and primitive JavaScript canvas engine that is simply not dependent on time, as in it assumes that t = 1 in the formula v = u + at - v is the current velocity, u the initial velocity and a is acceleration due to gravity.

Now, the issue with this method is that if the value of gravity, or velocity is large enough that the object it should collide, it just goes right through it. Now, I have been told that if time was a parameter, we could just increase the frame rate and dilate the time to resolve this, but this would mean that the engine would no longer be deterministic - as in, the simulation would not work out the exact as it we assumed it to be, owing to hardware and software requirement like decimal point handling and precision.

How can we deal with this issue on this simple deterministic engine, and improve collision detection?

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