I love both jackfruit and durian, but they are very different flavours.
Sentrovasi
People don't really like to read the articles before commenting, huh.
Knowing Stardew was such a beloved game, I knew I had to get context before judging the author because it could be read both ways.
People who assume games not changing = criticism are telling us more about their own uncharitable view of others than anything else.
EDIT: That said, if I were to offer criticism, I feel like the author gives too much credit to Stardew as though it invented or pioneered the tight gameplay loop: perhaps at least some mention could have been made to Harvest Moon, the game from which Stardew borrows - and perfects - most of its major systems.
Also to be fair, it doesn't go anywhere with that thought that Stardew hasn't changed. Felt a little low-effort, like a retrospective on Stardew that just basically listed what people liked about it.
Excuse me? Who are the original people in your book and which year is the baseline?
I'm someone who doesn't have a huge stake in either side and still this take astounds me.
I think it's an anti-riddle, or a joke, more than anything else.
I honestly can say I've never quicksaved to kill an NPC for slighting me.
Some of those are answered. Some of those are also answered in the piece they linked that talks about the zoning issues. And some of those don't have an answer beyond the obvious. I think the root of your unhappiness may lie with the few points that fit into that last category, but that's hardly the fault of an article that I wouldn't consider clickbait.
I'm not sure if we're reading the same article or some parts didn't load for you, but it seems full of whys:
Why the supermarkets left at the start
Why it's harder for them to come back
Why certain urban areas have made it more difficult for them to come back (things like zoning)
Why supermarkets themselves may not want to come back (interview with rep and speculation on violence)
Do these not help answer the question?
Yeah, kinda puts paid to the idea that piracy is about sustainable, non-DRMed software for all when the one company whose niche is ensuring that such resources are available is being undermined like this.
You're the one who's disqualifying people from saying what libraries look like because they don't share your common experience. Have a little self-awareness.
Why I think it's gatekeeping:
You're essentially implying people haven't been in libraries by your last sentence if they haven't seen what you've seen. That's gatekeeping, like it or not.
EDIT: In case it isn't clear, what you said was essentially:
"You're not a library-goer because [reasons]."
That's gatekeeping, my person.
I do spend my time in libraries, thank you very much :) Didn't expect there to be gatekeeping on libraries, but here we are.
And a big part of such activities is either that they're cordoned off and airgapped (and are done on select timings which are telegraphed way ahead of time) or are themselves quiet. Drinking and socialising to me don't come under that same category. I've been to a library next to a board game shop and been struck by the difference in noise level and distraction there, so if it comes down to what the OP is actually suggesting, I'm skeptical it won't intrude on others' needs for a quiet, private place.
The point they are making is if it ends up in a landfill anyway, then you've wasted more energy/resources recycling it.
If it stays on your shelf, that's not what they're talking about.