this post was submitted on 08 Oct 2024
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There's been surprisingly little fanfare for this but I guess most of the Godot community are hobbyists anyways.

Prices: https://www.w4games.com/w4consoles

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[–] NocturnalMorning@lemmy.world 10 points 1 week ago (6 children)

I always thought it was kind of ridiculous to gatekeep console development behind a paywall like this. With godot, there's even another layer to this since godot philosophically opposes integrating any kind of console compiler into their environment bcz of the licensing behind it. Hence this solution, which I'm even less of a fan of than the unreal model.

[–] popcar2@programming.dev 19 points 1 week ago (1 children)
[–] NocturnalMorning@lemmy.world 5 points 1 week ago* (last edited 1 week ago) (1 children)

Appreciate the link. I've read it before. I understand why they chose to do it, I just disagree with it personally.

[–] skulbuny@sh.itjust.works 1 points 1 week ago* (last edited 1 week ago)

The only other legal option is to cede console porting to someone else. This is the best option, legally.

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